Welcome to the Knowledge Storehouse

This is a place to record what I study and build, the problems I encounter while developing games, and the lessons I learn along the way. I am gradually building a personal archive of knowledge that I can return to when I need it.

Topics

  • GDC Notes — The context, ideas, and development examples from GDC talks, considered in relation to game design and personal projects.
  • Dev Journal — Technical and design decisions while building Delivery Simulator in Unity. Areas of interest include real cities and geographic data, pathfinding, procedural environments, order systems, and game interfaces.
  • Game Design — Mechanics, player choice, rewards and motivation, and the relationships between levels and systems, explored through games and examples.
  • UI/UX — Interfaces and player experience through cognitive psychology, usability, and information design.
  • Tech Notes — Programming concepts, tools, and techniques encountered during projects and learning.

Author

Sunwoo Jung (정선우)

Email · GitHub · LinkedIn